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Stop a GameObject being affected by fog unity 5

Hi, is it posible? I've tried [This][1] with no luck .. Thanks. I'm using this shader .. ![alt text][2] ![alt text][3] But is there a way to use a layer because I'd also like to use the Unity 5 standard shader on some GameObjects that I'd like to see through the fog and some I wouldn't want to see, so a layer would be the best solution? [1]: http://answers.unity3d.com/questions/200960/ignore-fog-layer.html [2]: /storage/temp/75069-screen-shot-2016-07-29-at-075629.png [3]: /storage/temp/75070-screen-shot-2016-07-29-at-075739.png

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