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Ambient occlusion not working

Hi, I've setup a mobile project and are baking my textures but I can not get the ambient occlusion to work, it's not showing on the light maps. Here are my settings. ![alt text][1] And here is a shot of the baked textures. ![alt text][2] [1]: /storage/temp/65157-screen-shot-00.jpg [2]: /storage/temp/65158-screen-shot-01.jpg Notice the lack of ambient occlusion around the edges? Any help would be appreciated, thanks.

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