Hi,
I've setup a mobile project and are baking my textures but I can not get the ambient occlusion to work, it's not showing on the light maps.
Here are my settings.
![alt text][1]
And here is a shot of the baked textures.
![alt text][2]
[1]: /storage/temp/65157-screen-shot-00.jpg
[2]: /storage/temp/65158-screen-shot-01.jpg
Notice the lack of ambient occlusion around the edges?
Any help would be appreciated, thanks.
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