What am I doing Wrong?
var circleRadius : float = 20;
var navHit : NavMeshHit;
var navLayer : int = NavMesh.GetNavMeshLayerFromName("Default");
NavMesh.SamplePosition(transform.position, navHit, circleRadius, navLayer);
print(navHit.position);
positions returns (Infinity, Infinity, Infinity) ..
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